Mod Idea THERE ARE FOUR LIGHTS

Yes or No

  • Yes

    Votes: 0 0.0%
  • Nope

    Votes: 0 0.0%
  • Blasphemy, where's Navi

    Votes: 0 0.0%
  • Sheesh milk drinker, I can play this 8 hours non-stop blindfolded

    Votes: 0 0.0%
  • Sasquatch's helicopter above me all the time

    Votes: 0 0.0%
  • Totally not relevant but where's the Zombie's faithful companion the Rabies?

    Votes: 0 0.0%

  • Total voters
    4

Gnowmickly

Missing Survivor
Joined
Oct 8, 2018
Likes
0
#1
Title : LET THERE BE LIGHT
* Just dropping my idea here. I've zero knowledge about modding.

Light One!
* All survivors / enclaves will turn on their flashlight during the night
* Via dialogue option maybe

Light Two!
* Can turn on vehicle light without driving
* Get close & press "F", will cost fuel but lesser since it's not moving.

Light Two!?
* Turn on outpost lamp after you claim an outpost
* If claim a power station with Builder Boon activated will turn on all the outpost's lamp

Light Three!
* Can set up burn barrel anywhere for lighting, de-spawn every morning
* Require crafting materials. Zombie will stare at it too, party time!

Light Four!
* CLEO supply drop thingy as portable lighting / slot storage
* Since it's an existing stuff.
* Can also use it to replace all outpost claim lamp with it maybe
* So that I can stay outside for few days instead of rushing back home at night
* Weight = very heavy, without character improvement, you can only carry 1
* Crafting = Require CLEO workshop with firework station
* Blinking Green / Stable Yellow : 3 Storage = 2 Material, 1 Fuel, 10 Parts
* Resized Blinking Green / Stable Yellow : 6 Storage = 18 Material, 1 Generator, 60 Parts
* Press "R" to drop / retrive with confirmation
* Press "E" to open menu
* Of course it won't explode if empty.


Thanks.
 
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