The new gameplay trailer for RDR2 has been revealed, and it’s confirmed some speculations I’ve had. It appears to be borrowing some State Of Decay elements...
COMMUNITY
Like managing a group of survivors with their own skills and traits in SoD, RDR2 will have the player managing a gang of outlaws with each outlaw bringing their own skill set. Player’s choose who to bring to each mission, sharpshooter, lock picker, stealthy Native American, etc.
MANAGING MORALE
Like collecting resources in SoD, RDR2 will require the player to hunt and do jobs to keep every gang member fed and paid, or you could risk losing that gang member.
BASES
Like managing bases in SoD, RDR2 will have the player moving the outlaw gang’s camp to new locations. Bases will act as an HQ like SoD where we can interact with other gang members and do missions specific to certain gang members and/or choosing which gang members to take.
PERMADEATH?
This one is unconfirmed and still just speculation, but whether or not the death of a gang member is permanent remains to be seen. Personally I think it would be cool.
I think it’s cool to see a big company like Rockstar borrow so many elements from a smaller team like UL. I wonder what other SoD elements we mights see?
Keep RDR’s zombie expansion pack “Undead Nightmare” in mind, because if they do another zombie DLC for RDR2, with all the new elements being borrowed from SoD, UL could see some competition. Thoughts?
COMMUNITY
Like managing a group of survivors with their own skills and traits in SoD, RDR2 will have the player managing a gang of outlaws with each outlaw bringing their own skill set. Player’s choose who to bring to each mission, sharpshooter, lock picker, stealthy Native American, etc.
MANAGING MORALE
Like collecting resources in SoD, RDR2 will require the player to hunt and do jobs to keep every gang member fed and paid, or you could risk losing that gang member.
BASES
Like managing bases in SoD, RDR2 will have the player moving the outlaw gang’s camp to new locations. Bases will act as an HQ like SoD where we can interact with other gang members and do missions specific to certain gang members and/or choosing which gang members to take.
PERMADEATH?
This one is unconfirmed and still just speculation, but whether or not the death of a gang member is permanent remains to be seen. Personally I think it would be cool.
I think it’s cool to see a big company like Rockstar borrow so many elements from a smaller team like UL. I wonder what other SoD elements we mights see?
Keep RDR’s zombie expansion pack “Undead Nightmare” in mind, because if they do another zombie DLC for RDR2, with all the new elements being borrowed from SoD, UL could see some competition. Thoughts?