Guide SoD 2 - Facilities Encylopedia.

Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Generator

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: 1

Rank 1: 5 Materials
Passives:
  • +5 morale
Actives:
  • Start Generator (2 fuel)
    • base wide power for 46 min
    • +3 zed threat for 46 min
Crafting:
Rank 2: 6 materials, 5 circuitry
Passives:
Actives:
  • Start Generator (1 fuel)
    • base wide power for 46 min
    • +3 zed threat for 46 min
Crafting:
Rank 3: 6 materials, 10 circuitry, Builder as leader
Passives:
Actives:
  • Start Generator (1 fuel)
    • base wide power for 46 min
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Field Hospital

Indoor
Outdoor
Small Slot
Large Slot

Facility Max: 1

Rank 1: 10 Materials, 2 chemicals, Sheriff as leader
Passives:
  • +10 max health
  • +3 beds (do not count as sleeping bed)
  • -1 material per day
  • -2 meds per day
  • Passively heals health and injuries/traumas of survivors
Actives:
  • place an infected character in sick bed (2 meds per day, per character)
  • Heal Active Character (3 meds)
    • Heal 50 health
    • Remove 3 Injuries or traumas
  • Remove Infection Active Character (2 blood plague samples)
    • Remove all infection (does not heal blood plague)
  • Primary Care (3 meds) REQ: knowledge of medicine
    • +50 health for 1 hour
    • -50% infection for 1 hour
  • Boost Injury and Trauma Recovery (3 meds) REQ: knowledge of surgery
    • +150% recovery rate for 1 hour
  • Boost Infection Recovery (2 meds, 15 blood plague samples) REQ: knowledge of pathology
    • +300% recovery rate for 1 hour
  • Infection Therapy (8 meds)
    • remove all infection from all survivors
  • Physical Therapy (8 meds)
    • remove all injuries and trauma from all survivors
Crafting:
  • 4 bandages (2 meds, 25 parts) REQ: knowledge of medicine
  • 7 weak painkillers (2meds) REQ: water and knowledge of medicine
  • 7 Painkillers (2 meds, 2 jugs of ethanol) REQ: water and knowledge of chemistry
  • 6 Strong painkillers (2 meds, 4 jugs of ethanol) REQ: water and knowledge of pharmacology
  • 2 First aid kits (3 meds, 2 jugs of ethanol) REQ: water and knowledge of medicine
  • 1 Blood Plague Cure (2 meds, 4 blood plague samples)
  • 4 Blood Plague Cure (8 meds, 16 blood plague samples)
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
The guide is nearly as complete as I can make it at the moment.
I will add the Field hospital and command center this weekend hopefully, farm and garden when I get someone with gardening skills in one of my communities again.

The rest will take some time.

@BobCrees you may like the posts
 
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