Guide SoD 2 - Facilities Encylopedia.

Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
This guide is still a work in progress.

I'll post a list of facilities that I have a hard time getting access too.
any errors you may find, you may post or pm me. I will make errors.
Any tips on how to improve this list are always welcome, either informative or layout of the posts.
Screenshots will be added in the future.

Index
  • Workshop (complete - last update 05/2018)
  • Kitchen (complete - last update 05/2018)
  • Staging Area (complete - last update 05/2018)
  • Forge (incomplete - last update 05/2018)
    • No info available.
  • Autoshop (complete - last update 05/2018)
  • Sheltered Beds (complete - last update 06/2018)
  • Outdoor Beds (complete - last update 05/2018)
  • Infirmary (complete - last update 06/2018)
  • Barracks (incomplete - last update 06/2018)
    • No info on rank 2 and Spartan variants yet
  • Garden (incomplete - last update 05/2018)
    • Rank 3 need to be added
  • Still (incomplete - last update 05/2018)
    • Rank 2 & 3 need to be added
  • Farm (incomplete - last update 05/2018)
  • Hydroponics (incomplete - last update 05/2018)
  • Gym (incomplete - last update 05/2018)
    • No info on rank 2
  • Shooting Range (complete - last update 06/2018)
  • Latrine (complete - last update 06/2018)
  • Lounge (complete - last update 05/2018)
  • Watch Tower (complete - last update 05/2018)
  • Rain Collector (complete - last update 05/2018)
  • Generator (complete - last update 05/2018)
  • Solar Array (incomplete - last update 05/2018)
  • Command Center (incomplete - last update 05/2018)
  • Storage Facility (incomplete - last update 06/2018)
  • Field Hospital (complete - last update 06/2018)
Info That I Am Short On
  • Barracks
    • Rank 2 Warlord
    • Rank 2 Regular
  • Forge
    • All Ranks
  • Still
    • Rank 2 (REQ Trader)
    • Rank 3 (if exists)
  • Hydroponics
    • All Ranks
  • Gym
    • Rank 2 (REQ Warlord)
  • Solar Array
    • All Ranks
  • Warlord, Trader, Builder facilities
Contributors
  • Vahx
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Workshop

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: 1

Rank 1: 2 Materials
Passives:
  • Provides the ability to repair weapons
  • Provides the ability to scrap weapons into parts
Actives:
Crafting:
  • 3 Soda bombs (1 ammo, 10 parts)
  • 3 Pipe bombs (1 ammo, 25 parts) REQ: power
  • 3 Box mines (2 ammo, 40 parts) REQ: knowledge of mechanics
  • 5 Firecrackers (10 parts) REQ: knowledge of chemistry
Rank 2: 6 materials, 5 circuitry
Passives:
  • +1 materials per day. REQ: power
Actives:
Crafting:
  • 9 Molotov (2 fuel, 30 parts) REQ: knowledge of chemistry
  • 9 fuel bombs (2 fuel, 40 parts, 2 chemicals) REQ: power and knowledge of chemistry
  • 5 fireworks (1 ammo, 30 parts) REQ: knowledge of chemistry
  • 1 car toolkit (40 parts) REQ: knowledge of mechanics
  • 1 Improvised suppressor (40 parts)
Rank 3: 10 materials, 10 circuitry
Passives:
Actives:
Crafting:
  • 6 Thermite grenades (2 fuel, 1 ammo, 50 parts, 4 chemicals) REQ: knowledge of munitions
  • 6 Whistling box mines (2 ammo, 50 parts, 2 chemicals) REQ: knowledge of mechanics
  • 6 Remote box mines (2 ammo, 50 parts, 4 circuitry) REQ; knowledge of programming
  • 6 C4 (100 parts, 12 chemicals, 6 circuitry) REQ: knowledge of munitions and electronics
  • Handmade suppressor (75 parts) REQ: power and knowledge of engineering
  • Handmade brake (75 parts) REQ: power and knowledge of engineering
  • Handmade choke (75 parts) REQ: power and knowledge of engineering
  • FACILITY MOD: Shelving (3 materials) REQ: power and knowledge of construction
  • FACILITY MOD: Pallets (2 materials, 50 parts) REQ: power and knowledge of construction
  • FACILITY MOD: Secure ammo case (1 materials, 100 parts) REQ: power and knowledge of construction
  • FACILITY MOD: Small fuel tank (150 parts) REQ: power and knowledge of construction
  • FACILITY MOD: Mini fridge (150 parts) REQ: power and knowledge of construction
  • FACILITY MOD: Signaling antenna (150 parts, 5 circuitry) REQ: power and knowledge of computers
  • FACILITY MOD: Solar panel (150 parts, 5 circuitry) REQ: power and knowledge of electronics
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Kitchen

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: /

Rank 1: 5 Materials
Passives:
Actives:
  • Rationing Food (free)
    • -15 max stamina for 1 hour
    • -15 morale for 1 hour
    • -50% food consumption for 1 hour
  • Prepare feast (3 food) REQ: knowledge of cooking
    • +10 max stamina for 45 minutes
    • +10 morale for 45 minutes
Crafting:
  • 3 snacks (1 food)
  • 2 coffee (2 food) REQ: water
  • X Energy drink (2 food, 3 chemicals) REQ: water, knowledge of chemistry and cooking
Rank 2: 6 materials, 5 jugs of ethanol
Passives:
Actives:
  • Prepare feast (3 food) REQ: knowledge of cooking
    • +20 max stamina for 1 hour
    • +10 morale for 1 hour
  • Collect seeds (3 food)
    • gain 1 - 3 seeds
Crafting:
  • 4 snacks (1 food)
  • 3 nutritious snacks (2 food)
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Staging Area

Indoor
Outdoor
Small Slot
Large Slot

Facility Max: /

Rank 1: 5 Materials
Passives:
  • Removes upkeep cost for all other facilities (no loss of building materials)
Actives:
  • Building preparation (30 parts)
    • +50% Global building speed
  • Professional construction (50 parts)
    • +75% Global building speed
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Autoshop

Indoor
Outdoor
Small Slot
Large Slot

Facility Max: /

Rank 1: 10 Materials, 2 circuitry, knowledge of automechanics
Passives:
  • +30% Fuel efficiency
  • -1 Material per day
Actives:
  • Body reinforcement (35 parts)
    • +30% impact reduction for 1 hour
  • Precision tuning (25 parts)
    • +30% Noise reduction for 1 hour
Crafting:
  • Craft light vehicle upgrade kit (4 materials, 70 parts, 15 circuitry) REQ: power and knowledge of automechanics
  • Craft medium vehicle upgrade kit (4 materials, 85 parts, 10 circuitry) REQ: power and knowledge of automechanics
  • Craft heavy vehicle upgrade kit (4 materials, 100 parts, 5 circuitry) REQ: power and knowledge of automechanics
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Sheltered Beds

Indoor
Outdoor
Small Slot
Large Slot

Facility Max: 1

Rank 1: 3 Materials
Passives:
  • +2 beds
Actives:
Crafting:
Rank 2: 3 Materials
Passives:
  • +3 beds
  • Mod slot added
  • -1 material per day
Actives:
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Outdoor Beds

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: /

Rank 1: 3 Materials
Passives:
  • +2 Beds
  • -1 Morale (stays active on rank 2 aswell)
Actives:
Crafting:
Rank 2: 6 Materials
Passives:
  • +3 Beds
  • Mod slot added
  • -1 Material per day
Actives:
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Infirmary

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: 1

Rank 1: 3 Materials
Passives:
  • Passively heals injuries of non-active community members () REQ: Medication stock
  • +1 bed (does not count as sleeping bed) total
  • -2 meds per day
Actives:
  • Place an infected character in sick bed (2 meds per day, per character)
  • Heal Active Character (3 meds)
    • Heal 50 health
    • Remove 3 Injuries or traumas
  • Remove Infection Active Character (2 blood plague samples)
    • Remove all infection (does not heal blood plague)
  • Primary Care (3 meds) REQ: knowledge of medicine
    • +20 health for 1 hour
    • -20% infection for 1 hour
  • Boost Injury and Trauma Recovery (3 meds) REQ: knowledge of surgery
    • +100% recovery rate for 1 hour
  • Boost Infection Recovery (2 meds, 15 blood plague samples) REQ: knowledge of pathology
    • +100% recovery rate for 1 hour
Crafting:
  • 4 bandages (2 meds, 25 parts) REQ: knowledge of medicine
  • 7 weak painkillers (2meds) REQ: water and knowledge of medicine
  • 1 Blood Plague Cure (2 meds, 5 blood plague samples)
  • 4 Blood Plague Cure (8 meds, 20 blood plague samples)
Rank 2: 6 Material, 5 chemicals
Passives:
  • Passively heals health and Injuries
  • +2 beds (does not count as sleeping bed) total
  • -2 meds per day
Actives:
  • Boost Injury and Trauma Recovery (3 meds) REQ: knowledge of surgery
    • +125% recovery rate for 1 hour
  • Boost Infection Recovery (2 meds, 15 blood plague samples) REQ: knowledge of pathology
    • +200% recovery rate for 1 hour
Crafting:
  • 7 Painkillers (2 meds, 2 jugs of ethanol) REQ: water and knowledge of chemistry
Rank 3: 10 Materials, 10 chemicals
Passives:
  • -1 Material per day
  • +3 beds (does not count as sleeping bed) total
Actives:
  • Primary Care (3 meds) REQ: knowledge of medicine
    • +50 health for 1 hour
    • -50% infection for 1 hour
  • Boost Injury and Trauma Recovery (3 meds) REQ: knowledge of surgery
    • +150% recovery rate for 1 hour
  • Boost Infection Recovery (2 meds, 15 blood plague samples) REQ: knowledge of pathology
    • +300% recovery rate for 1 hour
Crafting:
  • 6 Strong painkillers (2 meds, 4 jugs of ethanol) REQ: water and knowledge of pharmacology
  • 2 First aid kits (3 meds, 2 jugs of ethanol) REQ: water and knowledge of medicine
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Barracks

Indoor
Outdoor
Small Slot
Large Slot

Facility Max: 1

Rank 1: 5 Materials
Passives:
  • +4 beds
  • -1 materials per day
Actives:
Crafting:
Rank 2 Normal: 10 materials
Passives:
  • +6 beds
Actives:
Crafting:
Rank 2 Spartan: 10 materials, Warlord as leader
Passives:
  • +8 beds
Actives:
Crafting:

Rank 2 Luxury: 10 materials, Builder as leader
Passives:
  • +5 beds
  • +15 morale
Actives:
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Garden

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: /

Rank 1: 5 Materials
Passives:
  • +1 food per day
Actives:
  • Boost Yield ()
    • 50% more food for 1h30min
  • Garden Study(40 seeds)
    • +2 food
    • +1 gardening textbook
  • Replant to medicinal herbs(2 seeds) REQ: knowledge of gardening
    • gain meds instead of food
Crafting:
Rank 2: 6 Materials, 5 Seeds, Water
Passives:
  • +2 food per day with water (reverts to +1 food if no water)
Actives:
Crafting:
Passives:
Actives:
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Still

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: 1

Rank 1: 5 Materials, knowledge of chemistry
Passives:
  • +3 morale
Actives:
  • Convert food to fuel (3 food)
    • gain +2 fuel
  • Distribute Water (free)
    • Provide water for all facilities in your base for 1 hour
Crafting:
Rank 2: 6 materials, 10 jugs of ethanol, knowledge of chemistry, Trader as leader
Passives:
Actives:
Crafting:
Rank 3: 10 materials, 10 circuitry
Passives:
Actives:
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Farm

Indoor
Outdoor
Small Slot
Large Slot

Facility Max: /

Rank 1: 5 Materials, 1 Seed
Passives:
Actives:
Crafting:
Rank 2: X materials, X Seed
Passives:
Actives:
Crafting:
Rank 3: 14 materials, 10 Seeds, knowledge of agriculture, Trader as the leader, water
Passives:
Actives:
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Hydroponics

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: 1

Rank 1: 5 Materials, 2 circuitry, 1 seed, Water, Power, Knowledge of utilities
Passives:
Actives:
Crafting:
Rank 2: 6 materials, 5 circuitry
Passives:
Actives:
Crafting:
Rank 3: 10 materials, 10 circuitry
Passives:
Actives:
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Gym

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: 1

Rank 1: 5 Materials
Passives:
  • + 25% fighting experience rate
  • + 20 max health
Actives:
  • Training regiment fighting (1 food, 1 med)
    • Improve the fighting skill of all survivors (even advanced skills)
  • Training regiment endurance (1 food, knowledge of sports)
    • -20% fatigue severity for 1 hour
Crafting:
Rank 2: 10 materials, 10 chemicals, Warlord as leader
Passives:
Actives:
Crafting:
Rank 3: 10 materials, 10 circuitry
Passives:
Actives:
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Shooting Range

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: 1

Rank 1: 5 Materials
Passives:
  • +25% Shooting experience rate
  • +20 stamina
Actives:
  • Training regiment shooting(1 ammo)
    • Improve shooting skill on all survivors (even advanced skills)
Crafting:
Rank 2: 10 materials, 10 circuitry, Sheriff as leader
Passives:
  • +25% Wits experience rate
  • -1 material per day
Actives:
  • Training regiment wits (1 food, 1 med)
    • Improve Wits skill on all survivors (even advanced skills)
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Latrine

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: 1

Rank 1: 1 Materials, 1 chemical
Passives:
Actives:
  • Clean toilets
    • +10 morale for 31 minutes
Crafting:
Rank 2: 6 materials, 5 chemicals, knowledge of plumbing
Passives:
Actives:
  • Clean toilets
    • +20 morale for 31 min
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Lounge

Indoor
Outdoor
Small Slot
Large Slot

Facility Max: 1

Rank 1: 5 Materials
Passives:
  • +1 bed
  • +3 morale
  • +5 morale (REQ: knowledge of arts)
Actives:
  • Scheduled Break (free)
    • -1 labor for 8 minutes
    • +13 morale for 16 minutes
  • Play Games (free)
    • +10 morale for 16 minutes
    • +3 zed threat for 16 minutes
    • -3 labor for 8 minutes
  • Mix Drinks (5 juggs of ethanol, 1 food)
    • +15 morale for 16 minutes
    • +2 zed threat for 16 minutes
    • -3 labor for 8 minutes
Crafting:
Rank 2: 10 materials, 5 jugs of ethanol
Passives:
  • +3 morale (extra)
  • +2 beds (total)
Actives:
  • Poker Night (25 influence)
    • +10 morale for 1 hour
    • +3 zed threat for 1 hour
    • -3 labor for 31 minutes
Crafting:
Rank 3: 14 materials, 10 jugs of ethanol, Sheriff as leader
Passives:
  • -1 material per day
  • +15 morale (total)
Actives:
  • Watch Tv (35 influence, power)
    • +10 morale for 1 hour
    • +4 zed threat for 1 hour
    • -2 labor for 31 minutes
  • Movie Night (50 influence, power)
    • +25 morale for 1 hour
    • +8 zed threat for 1 hour
    • -4 labor for 31 minutes
  • Watch Training Videos (power)
    • Small increase to all skills on all survivors
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Watch Tower

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: 1

Rank 1: 5 Materials
Passives:
  • -1 ammo per day
  • -1 zed threat
  • 1 active guard (REQ ammo in stock)
Actives:
Crafting:
Rank 2: 6 materials, 5 circuitry
Passives:
  • -2 zed threat (total)
  • 2 guards (total, if ammo is in stock)
Actives:
Crafting:
 
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Vahx

Alamo Rookie
Joined
Jan 21, 2018
Location
Belgium
Rain Collector

Indoor
Outdoor
Small Slot

Large Slot

Facility Max: 1

Rank 1: 1 Materials
Passives:
  • +1 morale
Actives:
  • Distribute water (free)
    • Provides water for the entire base for 1 hour
Crafting:
 
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