Question Modifying Resource Reward from Rucksacks (YOSE Story Mode) (Resolved)

Genn Faol

Missing Survivor
Joined
Jul 31, 2018
Likes
1
#1
As the thread title suggests, after recently starting to play YOSE, I've begun modding the game as I had the vanilla version. However, despite me changing the multipliers in both mission.xml and rtsdata.xml, I still only get the default amount of resources for each rucksack I bring back. It's been a long time since I last modded State of Decay, so I cannot remember if there was anything else I was supposed to do. If anyone could help me out here, I'd very much appreciate it.

Edit: Nevermind. It worked after I moved my homesite or when I start a new game. Just strangely not if I modify the value in an ongoing game, without moving homesite.
 
Last edited:

Fabian907

Alamo Rookie
Joined
Jan 29, 2018
Likes
3,039
Location
Minnesota, USA
#2
As the thread title suggests, after recently starting to play YOSE, I've begun modding the game as I had the vanilla version. However, despite me changing the multipliers in both mission.xml and rtsdata.xml, I still only get the default amount of resources for each rucksack I bring back. It's been a long time since I last modded State of Decay, so I cannot remember if there was anything else I was supposed to do. If anyone could help me out here, I'd very much appreciate it.

Edit: Nevermind. It worked after I moved my homesite or when I start a new game. Just strangely not if I modify the value in an ongoing game, without moving homesite.
Many of the patches would work after starting a new game or moving levels on Breakdown
 

SwissArmyKnife

Alamo Radioman
Staff member
Joined
Jan 8, 2018
Likes
2,851
#3
As Fabian pointed out, some values, such as rucksacks, are stored in the save file and only updated on a new game, new level (Breakdown) or a similar forced update such as homesite moves.
 
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