- Jan 8, 2018
Even small time devs will miss small things, especially when a game has been over a lot of iterations before release. Consider the first time you've learned something new (without instructions) and how many mistakes you'd made before it just worked. Now think of how much better you are at it now.Is this simply a case of UL being under the MS umbrella so it can be released like this and nobody gets reprimded for quality control? I can imagine a small game developer with alot to lose from a poor release would be sacrificing their first born to make sure everyone was triple-checking their work!
In programming, the results of your first times can be present months/years later in the code because no one, yourself included, has the downtime to go back and fix it especially if it still works, even if it's a really ugly or lazy method of doing it. Only when someone else reports it and tells you "Hey, I did this new thing while trying your way and it caused this slew of issues" do you or anyone else bother to go back through it all.
Quality Control usually has two objectives: Does it do what it's supposed to do, according to the design specs? Does it cause any major bugs? Minor bugs are usually left in because the goal is to fix them later down the line when everything with higher priority is ironed out.
Hard reset your Xbox and tried loading the game again?My game will infinitely load... 60 in game days... GRRRRRRR
Xbox or PC? I've had it occur a couple times on PC if I've logged out while standing on the porch or otherwise not within the "zone" where it shows the outpost stat in the top left corner.Anyone having problems with saves when I save at a outpost I restart there however my last few games I have started elsewhere is this happening to other people