- Jan 8, 2018
It’s not so much that SOD2 is a terrible game just that, IMO, it isn’t a State of Decay game. Playing it feels more akin to Dead Rising or some other generic zombie game.
Both of you summarized pretty well what I think is missing from the game. Alongside a proper Breakdown and Geoff stating in a stream 2-ish months ago that "Breakdown" is there now as you can keep changing maps to play forever...is a poor compromise of an answer.I'm trying hard to love the game but I think they dropped the ball by not giving it a story.
Should have came out with story mode and a survivor mode ( game never ends but get harder with the passing days or when you change maps )
Story mode would continue from the OG story leading us into the new zeds and plague hearts.
State of Decay 2 came out what...the 18th of May and from my Discord notes...I stopped playing about May 31st as well, uninstalled it entirely by June 28th and reinstalled State of Decay YOSE.
My list of desires:
- Story in the main game: Bring back the scenes, you can even maintain that uncontrollable live action, characters locked while they talked stuff
- Breakdown mode: Separate from the main game; in fact, just take the current main game, clone it and add 1.2x zombies every 3rd day
- Scorecards at the end of games: I loved showing off how good/bad I did in a Breakdown game. I don't need a leaderboard, never cared for it, but those scorecards were amazing screenshots to share
- Ending cutscene displays properly: I don't want to see a dozen random survivors at the end when I killed or exiled every survivor an hour before completing the last mission